I think I'm starting to like Radiant Citadel.
"Don't stereotype!"
"Don't wear my precious ancestors' culture like a costume!"
"Except when
I do it"
A closeup:
This brings me to a nice little tangent about the dirty little secret of this hobby that these woketards don't want to admit: There is
one culture above all that has been more appropriated and stereotyped than any other. These people just ignore it because that culture is considered *white*.
I'm of course talking about
Glorious Nihon.
Whether it's a tabletop RPG or a wargame, a fantasy setting or a futuristic one, it seems there is always ever
one Japan: honorable, and full of katana-wielding samurai and ninja that wax endlessly about the mysterious teachings of bushido.
This Japan will also generally be feudal. Even in futuristic ones.
Especially futuristic ones because the Japanese are apparently just waiting for the right moment to go back to the roots.
This trend seems to mostly affect IPs from around the '80s, though it can still happen today. The fairly-recentish fantasy RPG
Splittermond for example has "sword elves" who you can already tell are the Not-Japanese of this setting by how honor- and of course sword-obsessed they are.
I can only really name a few examples that go against the trend. BattleTech is like a
half-exception, since although the Draconis Combine spent centuries obsessing about bushido, the writers were enlightened enough that "honor" for a samurai does not rule out war crimes (like when the new head of House Kurita ordered
everyone on a planet executed because
one sniper capped the
previous head of House Kurita).
The only really good exception comes from
Torg (which I might get to into more detail in the future since the current edition is one of the most woke pieces of shit ever produced by Ulisses Spiele).
So what
is Torg? It's a reality-hopping game were Earth got invaded by warlords from alternate realities. Most importantly their brought their
own reality with them, reshaping their invaded territory as well as the very metaphysics of the place.
The USA for example got invaded by Stone Age lizardmen, which amongst other things meant that guns and tanks stopped working because that stuff's too advanced for the Stone Age.
Africa - most importantly Egypt - on the other hand got invaded by Pulp World, which means doing stupid stunts is actually easier over there because pulp is all about derring-do.
So what happened to the
Japan of Torg? Were they invaded by Feudal World? Nope, they got invaded by Turbo-Capitalism World, which is close enough to our actual world that it took the Japanese a good while to notice that they've been quietly invaded
Finally, combining D&D and Japan together, I give you
the Samurai class from 3.X's Complete Warrior.
This class lives on in infamy as one of the worst ever created, along such scoundrels as the Truenamer (who becomes actively
worse as he levels up) or the Pyrokineticist (a Prestige class for psionic classes that gives you lame fire powers at the cost of never increasing your actual psionic powers).
This particular version of the Samurai class also holds the special title of being what has got to be the only martial class
more useless than the Fighter (unless you count NPC shit like the Warrior). They pretty much trade what little versatility the Fighter had in exchange for a Daisho combat style, which is really just a more restrictive and most importantly
worse version of Two-Weapon Fighting.
They can also
fall like a Paladin for some reason, and just like how fallen Paladin's can swap into the underwhelming Blackguard class, fallen Samurai can take the Ronin class (which
also sucks and for some reason has little synergy with your samurai shtick).