Wickedness
Welcome to Wickedness, a fantasy RPG by M Veselak about the resilience and power of queer community. Wickedness is a peculiar tabletop game written for exactly three players and one tarot deck, with no dice and no GM. It uses a bespoke tarot-drawing system loosely inspired by Jay Dragon’s Sleepaway, Wickedness is already a complete game: it’s been fully written and extensively playtested. We’ve decided to bring it to Kickstarter so that your support can turn it into the best possible product it can be.
>gay orgy for 3 players
>no dice, no GM
>already funded, but still begging for money
There has to be a law against this.
FUTURES | A Transformative Storytelling Game
There definitely has to be a law against this. The nigger "developers" straight out say that "because of Kikestarter rules we are not allowed to collect for charity, but we ask for a 2000$ goal, and will donate exactly 2000$ to charity out of our own pocket *hint hint*".
Instead they claim that the collected money goes into developing and shipping the "Game". Now what is the game FUTURES about? Oh, it's a totally unique concept, where 2000 dollars are definitely needed. It's a "storytelling" "card" "game", and I can't stress the air quotes enough. But look for yourself (have strong liquor at the ready though):
Futures is very simple to play.
You will shuffle and set the Story deck and Change deck in the middle of the table.
One person will flip over and reveal to everyone a Change card. That person is now called the Listener.
Change cards show something that has changed in our world today. Imagine that this change is universally true and accepted.
Each person, except for the Listener, will now draw a Story card, which they will look at and keep secret from everyone else. These people are now called Storytellers.
Storytellers now have one to two minutes to create a story. Their story comes from, describes, or tells what life is like in the future world on their secret Story card. The story bases itself in the Change card. How did this Change create this future world? What is it like to live in this future world with this Change?
Stories can be spoken, written, drawn, acted, sung – whatever way works for you to express and share the future world you are imagining. Stories can be as specific or broad as you want, about yourself or others or entire societies, and do not have to have a beginning, middle, or end. Stories can be creative, real, thought-provoking, inspiring, subversive, funny, absurd, and more. Ideally, stories give a sense of what the future world you imagine might be like with the Change card and Story card you have in front of you.
One by one, starting on the left of the Listener, the Storytellers have about 30 seconds to share their story with the Listener and other Storytellers. The Storyteller can reveal their Story card at any time.
After listening to all the stories, the Listener will put the Change card in front of one of the Storytellers. The Listener can choose based on their own criteria, or the group can decide a specific criteria before playing. Criteria could include how creative, real, thought-provoking, inspiring, subversive, humourous, absurd (and more) the story was.
- draw a card
- assume what is printed on the card is real
- believe what is printed on said card
- draw next card
- discuss how you enjoy your mindwashing session
- everybody loses who actually plays the game
Axon Punk: Expanded - Hip Hop Infused Cyberpunk ttRPG
Expanded Tabletop RPG combining hip hop and cyberpunk. Players improvise, collaborate, and build a community in the megacities of 2085.
read:
stolen, bland, storyteller RPG combining nog culture (no culture) and what we think is cyberpunk based on the game & Blade Runner. Pillage, plead dindunuffin and join an anarcho commune in the St. Floyd slums of not-2077