I went for the Mizutsune. Easy money, dude!
It helps that I don't misinput a lot anymore and yeah, I went and got buffs and some helpful stuff. But then that was true for HBG as well.
Considering that I have just about no experience with the HH and was still getting used to the swings and combos, it was a breeze.
The triple note combo is absolutely ridiculous. Any moment of stillness by the monster is free real estate.
Mizu is
very agile in this game. But I just used his raging state to throw a Thunderblight bug at it and used the flinch to run up and KO it.
HH is an absolute blast in this game. It's not even as if it was brain dead but it's super powerful.
The buffs the one in the demo has are just attack, defence and health recovery, all S. But they pretty much happen automatically so of course they were active all the time.
HBG will rock as well, though. There is elemental pierce ammo. The demo one can't use it, otherwise Mizu would be another story.
The melee attack of it is hilariously powerful. I KO'd the Arzuros and Izuchi in the same hunt with it. Just bashed them in the head when they were down. Took three knocks.
GL is okay. A full burst doesn't do extra damage in the demo and I don't really like Normal type so I'll have to see about it in the next demo or the full game.
IG is good, as usual. Nothing much to say. Not overpowered, not weak, still a bit tedious. The kinsect in the demo is very slow.
Lance is okay, I guess. Not really my weapon. Same goes for GS.
I'll try LS next. Let's see how my first main is doing this time around.