Talk about the life consuming, celibacy inducing hobby that is all the rage these days.
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VoiceOfReasonPast
- Supreme Shitposter
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by VoiceOfReasonPast » Wed Sep 04, 2024 9:05 pm
Don't games that go f2p
usually just update the game and give veterans some extras? I don't think they first shut down the servers
and refund everyone.
This shit is dead. Wouldn't be surprised if they purge all assets and source codes by the end of the month, just to make sure.
Kugelfisch wrote: ↑Wed Sep 04, 2024 7:08 pm
It had memory leak issues and would crash every 20-40 minutes, depending on how far you travelled.
Plus innumerable glitches, as well as exploits, some of which have never been fixed.
Then there are the typical Bethesdaisms, like vendors whose inventory is stored in literal chests hidden just outside the game world (at least one of which can be looted without clipping), or a crafting system that can be broken harder than Linkara's ass after a long session with Harambe.
Autism attracts more autism. Sooner or later, an internet nobody will attract the exact kind of fans - and detractors - he deserves.
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4 wikia: static -> vignette
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Kugelfisch
- The white ghost
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by Kugelfisch » Wed Sep 04, 2024 9:08 pm
Dehbashi wrote: ↑Wed Sep 04, 2024 8:16 pm
And people are coping that Concord is going to come back as Free to Play. Nah. This game had only 2000 people playing in the beta. That should have been the warning that it was going to fail
Yeah, not going to happen. The demand clearly isn't there and I bet the bookkeeper at Soyny would shoot up the office building at the mere suggestion of putting even more money into this historic failure of a game.
Cannons bray, the mighty quake!
Centuries of blood becomes erased!
I am the white ghost!
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rabidtictac
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by rabidtictac » Thu Sep 05, 2024 1:27 am
VoiceOfReasonPast wrote: ↑Wed Sep 04, 2024 9:05 pm
Kugelfisch wrote: ↑Wed Sep 04, 2024 7:08 pm
It had memory leak issues and would crash every 20-40 minutes, depending on how far you travelled.
Plus innumerable glitches, as well as exploits, some of which have never been fixed.
Then there are the typical Bethesdaisms, like vendors whose inventory is stored in literal chests hidden just outside the game world (at least one of which can be looted without clipping), or a crafting system that can be broken harder than Linkara's ass after a long session with Harambe.
As well as some problems related to how gameplay was designed. The most obvious one being the high respawn rate of dragons and their long aggro range allows them to very quickly depopulate towns and villages before the player character can reach the dragon to kill it.
Followers get regularly stuck to terrain. Once stuck, they don't get unstuck and now your save file is fucked.
I remember reading a thread for one of the newer re-releases of Skyrim, asking if any of these problems were fixed and the responses were largely "lol nope."
RAPEMAN wrote: ↑Mon Aug 03, 2020 9:42 pm
>liberal: ban x
>trump: yeah ban x
>liberal: no bro x is awesome
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