Kugelfisch wrote: ↑Wed Sep 05, 2018 1:24 am
America is catching up really fast and by now I'd say that more people are worried about P.Ling and Little Majin than him.
Majin finished 13th in a recent tournament that pretty much only had American players. In the comments of one video where he was sent to losers bracket to a Leo people noticed that Majin doesn't know his match ups well at all, and that the characters he has recently lost to are all recent additions he is not used to facing being an old school player. He better get practising because while he is entertaining as fuck to watch people will counterpick him with new characters he isn't used to and body him.
Kugelfisch wrote: ↑Wed Sep 05, 2018 1:24 am
I just feel like JDCR has degenerated with Dragunov. All relative his his standards, of course. His Heihachi was kino and had he stuck with him he wouldn't drop electrics ever by now. He used to be feared but now he's just another guy.
It's what he gets for being a dirty little tier whore. He's like Daigo using Guile in SF5, though in that case Daigo at least has the excuse of Ryu being beyond fucking shit in that game.
rabidtictac wrote: ↑Tue Sep 04, 2018 7:03 pm
Heihachi also has a lot more stuff to remember. I don't play Heihachi but he's the Mishima that seems to have the most to remember whenever I do fuck around with him. He has a lot of situational moves and pokes that are too good not to use. + you have to do all his electrics and mishima shit.
I find this weird as a Steve player since I tried to learn Heihachi more seriously as a backup option for Steve since Steve has fuck all low options and I found him extremely simple by comparison. A lot of people can't be fucked learning Steve and to be honest if he was a new character in 7 I wouldn't bother either but I liked him in 4 because he was different and have just gotten used to him over the years so learning some extra stance shit and weaves with him wasn't hard. Steve has so many options for combos compared to other characters it's fucking insane, he's a character I can keep fucking around with and I will find new shit to use with him. The only problem is that he should be used defensively despite his attacking options being cool as fuck because if you go all out attack your opponent can just stand there pressing nothing to block all your cool shit and all you can do for the most part is poke them low. Steve probably has more mid and high options than any other character by far and if he was given more low combos he would be Meta Knight levels of OP, but fuck me when you counter someone with Steve and apply pressure they are straight up fucked for the round.
Paul I found is extremely simple, way more so than Heihachi. He really is just a heavy hitter, you won't be doing too many flashy combos or stances with him but all you really need is a Phoenix Smasher or two and you've won anyway
I've been playing the original Tekken Tag and while it's fun to discover tag juggles in a way it's so shit how old fighting games told you fucking nothing about the in depth mechanics available. At least in 7 it tells you if the move will corkscrew or stop sidestepping, in Tekken Tag you have no idea if certain juggle moves can be tagged out since some of them don't. And the tag throw for each character is hidden as well, I had to google that shit. Imagine playing some of these games without seeing higher level play, it's weird looking back and realising you knew fuck all about some old games.
I must say though that Jun was a great character and it's a shame she was dropped. The slow flow of her movements is unique amongst Tekken characters and can throw new people off like Eddy did in Tekken 3, and she had a lot of options for high, mid and low moves in her combos. Tekken 3 Jin is interesting to tag with her since he has half of her moves along with the Mishima shit, OG Jin was a very creative character mixing her moveset with Kazuya's while making him feel unique.