Actually I never finished Noctourne either. I didn't like how I had to look up skills and stuff for the main character (even though I do that all the time in WRPG, weird), instead of just grab the best gears from shop then blast everything. Probably I had a bit wrong expectation. I'll go back to Noctourne for sure though.VoiceOfReasonPast wrote: ↑Tue Sep 10, 2019 9:22 pmSMT2 is certainly on my to-do list. Just not sure whether I'll tackle that one before or after a run of SMT3 (featuring Dante from the Devil May Cry series), since I haven't touched that one in ages.
And I think I just created some fake news earlier and got the names of those two Devil Survivor games confused. I've started Overcucked, not Soy Cucker.
SMT2 is different from later games balance-wise because nakamas tend to suck (they don't even gain levels unless modded) and the main character is uber strong instead. IIRC, you just have to pump STR (and a few INT), create/find nakamas with support/heal magics and look up online how to fusion/craft special swords, that's all you need to know. Game is actually pretty easy and simple if you focus on building the main character.
There are bunch of hidden special events/items/etc (Majins, Jewels) but there is no problem even if you ignore them all. (also you can create high level dark monsters by fusing demons and human zealots but I don't remember if they were that useful)
Shit, I remember a lot even though it's been a looong time. I should stop talking about SMT before too late.
as a side note
i'Ll jUsT leAVe IT For SOMe laUGhs s.
Devil Summoner opening
Su-pa fami-com wasn't successful, but its official mascot character Su-pa Nintendo-girl became su-pa popular she is the best virtual idol on YT now. They did at least something right.