rabidtictac wrote: ↑
Sun Mar 03, 2019 10:43 am
I've ALSO heard that wolf credits DEGRADE OVER TIME!!! Remember how annoying that shit was for Argon? Remember having 10 Argon you didn't need and coming back the next day to have zero? Clearly we needed more of that system.
You've heard (somewhat) wrong, though. They go away at the end of the program and then you start fresh with the new episode. Episodes are supposed to be something like 10 weeks long so you'll have plenty of time to use them but the fact that they go completely away has me worried since it takes getting to rank 6 just to afford a single catalyst or reactor and you can't even do that in the first week unless you grind the little groups of 3 super hardcore.
Not to mention the fact that you have to use this method to get regular Vauban, skins, helmets, and various alert-only weapon blueprints.
Apparently the math works out that if you just do 60% of the dailies/weeklies you'll be able to get to rank 30 but I can't see a casual gamer (let alone a casual Warframe
player, on top of that) getting there. All this feels like is them going, "okay we hit 1000 days on our daily reward system and people are getting tired of us adding new things that are gated behind a timewall that they can do nothing to speed up, how do we add the same thing but make it force them to do more than just log in?"
The added icing is that the Wolf drops 4 parts to make a new melee weapon. This is fine, I guess, but many people are reporting playing for far too long and seeing him once, or not at all. He's supposed to get more common as the episode goes on but that could mean anything. 2% chance to appear goes up to 2.5%? Is it even a 2% chance?
Also Ash is trash. All you do is spam Bladestorm or finishers with covert lethality. There's no other reason to play him because other invis-frames are more interesting and other armor-strip frames have better gameplay. You'll bring better solo utility by being Ivara and better, long term, team utility by being Loki or Octavia.