E3 - June 9-12
Re: E3 - June 9-12
Fallout 76? Moar like Failout 76, and Soldier 76 for thar matter, I think Blizzard should sue.
- da PAC Nigguh
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Re: E3 - June 9-12
Sellout 76 looks like complete shit. I never liked New Vegas either, however. I just couldn't stand the southwest/Vegas yee-haw sarsaparilla atmosphere.
- Credo in Deum
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Re: E3 - June 9-12
The problem with Bethesda is they may have the money but they exhausted their creative potential. I have seen better ideas and the realizations of those ideas with much less money in the Early Access program of Steam and Kickstarter. All the big guys depend on nickel and diming the shit out of customers, they can't do that forever.
- Kugelfisch
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Re: E3 - June 9-12
Bethesda is itself just an empty husk and has been for many years ever since they were bought. It's big corporation trash. Just like how Marvel is just a Disney puppet.
The ball is wild!
Re: E3 - June 9-12
It's more that the legitimately creative people have long left and were Peter Molyneux levels of, "creative," in that they had lofty goals that they'd likely never reach.Credo in Deum wrote: ↑Sat Jul 14, 2018 7:35 pmThe problem with Bethesda is they may have the money but they exhausted their creative potential.
Guest wrote:Poopy Man
- rabidtictac
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Re: E3 - June 9-12
This. The last legitimately good game they made was probably morrowind.Kugelfisch wrote: ↑Sat Jul 14, 2018 8:26 pmBethesda is itself just an empty husk and has been for many years ever since they were bought. It's big corporation trash. Just like how Marvel is just a Disney puppet.
Re: E3 - June 9-12
Problem is that even Morrowind isn't that great, when you go back and play it now. The game mechanics are actually limiting enough to make the amazing alien world hard to enjoy.
It also doesn't help that once you get good at it the game becomes a flow chart of who to go to and when and then you romp through everything because nothing can kill you and you decimate everything in a few swings.
Further, if you try to play the game in an, "organic," way you end up leveling so slowly that the game is boring and with stats that are so terrible that you can, quite easily, gimp yourself for the harder kahntent in the game.
It also doesn't help that once you get good at it the game becomes a flow chart of who to go to and when and then you romp through everything because nothing can kill you and you decimate everything in a few swings.
Further, if you try to play the game in an, "organic," way you end up leveling so slowly that the game is boring and with stats that are so terrible that you can, quite easily, gimp yourself for the harder kahntent in the game.
Guest wrote:Poopy Man
- da PAC Nigguh
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Re: E3 - June 9-12
Cliff Racers were an excellent idea.
- Kugelfisch
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