Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Talk about the life consuming, celibacy inducing hobby that is all the rage these days.
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VoiceOfReasonPast
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Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by VoiceOfReasonPast » Mon Dec 17, 2018 12:36 pm

Don't forget the remakes and ports introduce retcons and/or new story bits that will be vital for the rest of the lore. Fun stuff.

Apparently they decided early on that the "3rd" game will be the end of at least this "epic" saga, and then they padded everything to hell with at least one new game per year since they apparently struggled to find a follow-up tale to some old evil guy and his half a dozen underaged clones trying to gain control over the mother of all MacGuffins.
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Guest

Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by Guest » Thu Dec 20, 2018 11:58 am

Square should have stopped at The Bouncer, the perfect game.

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Le Redditeur
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Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by Le Redditeur » Tue Jan 01, 2019 7:03 am

KH II was a good game overall - combat felt slick, the camera problems from KH I were mostly solved, and there were some genuinely interesting worlds (Tron and the Timeless River). Also, getting Mickey to save your ass when you'd get a game over (on a % chance so you can't rely on it) was a nifty idea.

Too bad everything from that point on degenerated into pure autism and disappointment.

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Old Black Man
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Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by Old Black Man » Tue Jan 01, 2019 10:20 pm

Le Redditeur wrote:
Tue Jan 01, 2019 7:03 am
KH II was a good game overall - combat felt slick, the camera problems from KH I were mostly solved, and there were some genuinely interesting worlds (Tron and the Timeless River). Also, getting Mickey to save your ass when you'd get a game over (on a % chance so you can't rely on it) was a nifty idea.

Too bad everything from that point on degenerated into pure autism and disappointment.
I bought the 1+2 collection recently and man that camera is kicking my ass, that and the random encounters are relentless. I couldn’t walk 3 feet in Traverse Town without enemies popping up. That was before I even got party members too, damn.
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rabidtictac
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Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by rabidtictac » Wed Jan 02, 2019 5:28 am

I'm gonna try playing some psp game called growlanser. It's really off-putting because the artist is the same guy who made some extremely famous pornographic anime. I didn't know the name of the hentai but the art is immediately recognizable if you've EVER seen even a ten-second clip from it in your life. But supposedly the growlanser series are some pretty nice strategy RPGs.

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Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by Guest » Wed Jan 02, 2019 5:59 am

Old Black Man wrote:
Tue Jan 01, 2019 10:20 pm
I bought the 1+2 collection recently and man that camera is kicking my ass, that and the random encounters are relentless. I couldn’t walk 3 feet in Traverse Town without enemies popping up. That was before I even got party members too, damn.
Forgot about the KH1 camera. In the PS2 version you had to control it with fucking R2+L2. The right anal log stick was basically useless.
rabidtictac wrote:
Wed Jan 02, 2019 5:28 am
I'm gonna try playing some psp game called growlanser. It's really off-putting because the artist is the same guy who made some extremely famous pornographic anime.
You're just go. Go back to fapping to BLACKED apechaser.
I played that game. Was okay. I wasn't very good at it though, but I'm not good at any games. Didn't finish. I wish I had a fairy.
Three other growlanser games are translated in ps2. dunno if they're any good.
they rebooted langrisser (the SRPG series with the same character designer that growlanser is a spiritual succesor to) on 3DS but by another artist with much more generic animu art. was lame.

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rabidtictac
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Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by rabidtictac » Wed Jan 02, 2019 6:25 am

Isn't blacked a black man and a white woman? That's the exact opposite of what I like, lupa. I shouldn't be surprised that lupa is a disappointment as usual though.

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Guest

Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by Guest » Wed Jan 02, 2019 6:40 am

You're still getting blacked if you fuck a black woman.
And you like actual BLACKED too, you cant hide from me fucker.

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rabidtictac
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Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by rabidtictac » Wed Jan 02, 2019 6:43 am

Guest wrote:
Wed Jan 02, 2019 6:40 am
You're still getting blacked if you fuck a black woman.
https://www.urbandictionary.com/define.php?term=Blacked

I can't find anything anywhere to imply this is true. You an insult me for liking black women but I don't think you can call it "getting blacked" based on at least cursory googling.

It's more like they're getting whited if you want to go that route.

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Guest

Re: Why do most jrpgs and turn based rpgs still stick to 3 active party members?

Post by Guest » Wed Jan 02, 2019 7:13 am

You're still getting BLACKED. Don't autisticly stick to dictionary definitions for shit like this, you disingenuous prick.
BTW the term you were looking for was BLEACHED. You can't even be an apechaser correctly if you don't know that term. Fucking loser.

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