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Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 6:16 am
by MegaNigger
Been looking into roll20, and some virtual table top app on steam lately with some buddies of mine. Any of you faggots D&D or Shadowrun? Thoughts on best table top, and anyone down for a poorly coordinated possible DHI campaign?

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 7:04 am
by mad bum
Rifts or GTFO. I only play juicers who punch holes through people.

But I also really like shadowrun

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 10:47 am
by VoiceOfReasonPast
Rifts Rifts or Savage Worlds Rifts? And what editions of D&D or SR, anyways? And has anyone heard of Shadow of the Demon Lord?

And would you guys be interested in an Internet Nobody hack of Maid RPG?

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 12:20 pm
by MegaNigger
I've never played Shadowrun personally but it has caught my interest multiple times over the years just nobody I know wants to play it lol.

Far as D&D, I prefer 3.5e or 5e, but can to 2e (just takes me longer to grasp THACO instead of AC). I've always wanted to try running OG Hommlet, and ToEE. I'm a very shit DM but I've been looking into how to do it for awhile but too timid to pull the trigger.

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 4:23 pm
by VoiceOfReasonPast
At least ThAC0 is relatively easy to convert into something that makes sense.

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 5:09 pm
by MegaNigger
VoiceOfReasonPast wrote:
Mon May 04, 2020 4:23 pm
At least ThAC0 is relatively easy to convert into something that makes sense.
I've been trying to understand THAC0 for years and just can't. Same thing with that stat thing where it's 18/00 or some shit. wtf is the second number for?!!! :x Needless to say all of my AD&D experiences involved me having my hand held for calculating rolls I didn't understand, which was most lol. I got into 3.5 heavy and did fine though.

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 5:26 pm
by VoiceOfReasonPast
Oldschool D&D was made by a different type of autistic nerd, one that loved charts and unnecessary extra steps instead of just giving you a plain modifier. This whole 18/xx just exists because they wanted the possibility for super strong dudes, but refused to give PCs Strength that could go beyond 18.
Fastest fix I found to make THAC0 less weirdShow
  1. Look up your THAC0 number
  2. Give yourself an Attack Bonus at 20 - THAC0
  3. Now it's basically like 3.X on the player's side
To see if the attack hits, one has to add the monster's AC to the total and see if this final sum is equal to or greater than 20. Or the GM can just switch to ascending ACs (in this case 20 - original AC) to skip this step entirely.

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 5:54 pm
by MegaNigger
VoiceOfReasonPast wrote:
Mon May 04, 2020 5:26 pm
Oldschool D&D was made by a different type of autistic nerd, one that loved charts and unnecessary extra steps instead of just giving you a plain modifier. This whole 18/xx just exists because they wanted the possibility for super strong dudes, but refused to give PCs Strength that could go beyond 18.
Fastest fix I found to make THAC0 less weirdShow
  1. Look up your THAC0 number
  2. Give yourself an Attack Bonus at 20 - THAC0
  3. Now it's basically like 3.X on the player's side
To see if the attack hits, one has to add the monster's AC to the total and see if this final sum is equal to or greater than 20. Or the GM can just switch to ascending ACs (in this case 20 - original AC) to skip this step entirely.
Yeah AC and rolling to see if you beat it just makes way more sense from a physical stand point. "Do I have enough force to hurt this guy despite his armor?"

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 6:24 pm
by Kugelfisch
I've never played any P&P and I'm not about to start. Too nerdy for me.

Re: Online Table Tops: Who will be my fren?

Posted: Mon May 04, 2020 11:27 pm
by Le Redditeur
CIANigger wrote:
Mon May 04, 2020 5:54 pm
VoiceOfReasonPast wrote:
Mon May 04, 2020 5:26 pm
Oldschool D&D was made by a different type of autistic nerd, one that loved charts and unnecessary extra steps instead of just giving you a plain modifier. This whole 18/xx just exists because they wanted the possibility for super strong dudes, but refused to give PCs Strength that could go beyond 18.
Fastest fix I found to make THAC0 less weirdShow
  1. Look up your THAC0 number
  2. Give yourself an Attack Bonus at 20 - THAC0
  3. Now it's basically like 3.X on the player's side
To see if the attack hits, one has to add the monster's AC to the total and see if this final sum is equal to or greater than 20. Or the GM can just switch to ascending ACs (in this case 20 - original AC) to skip this step entirely.
Yeah AC and rolling to see if you beat it just makes way more sense from a physical stand point. "Do I have enough force to hurt this guy despite his armor?"
From 2nd to 3rd edition AC rules they simply reverse the sign on the calculations. Base AC is still 10, but each point of armor increases it instead of decreasing it. An equivalent to THAC0 in 3rd edition would be To Hit Armor Class 20, which is just a fancy way of changing the way the numbers are added. In the end, it's the same system with reversed signs and that makes much more sense.