DSP Thread: Bugged Forum mechanics

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Re: DSP Thread: Bugged Forum mechanics

by VoiceOfReasonPast » Wed Jul 18, 2018 3:57 pm

rabidtictac wrote:
Tue Jul 17, 2018 10:31 pm
That option only exists because the Silent Hill 2 voice cast agreed, for the good of the GAME, to allow their lines to be in the game FOR FREE.
Konami sure is a lovely company.
Angelfire Memes wrote:
Wed Jul 18, 2018 8:15 am
He's not even playing it on hard hard, he's playing on hard combat, normal puzzles. And openly reading a walkthrough on camera. I'll give him credit, at least he isn't blatantly reading a walkthrough then pretending he's figured it out for himself this time. :lol:
I guess going "OMG a secret passage?! WHAT'S HAPPENING?!" was too exhausting for him. Sooner or later, he'll just have a laptop either sitting on his lap, or next to him.

Re: DSP Thread: Bugged Forum mechanics

by AngrySpoonySnob » Wed Jul 18, 2018 3:20 pm

rabidtictac wrote:
Sun Jul 15, 2018 1:21 am
Its like it is thinking "i might have changed my gender to female but im still more manly than this pathetic motherfucker sjjjiiiiitttt"

Re: DSP Thread: Bugged Forum mechanics

by Angelfire Memes » Wed Jul 18, 2018 8:15 am

He's not even playing it on hard hard, he's playing on hard combat, normal puzzles. And openly reading a walkthrough on camera. I'll give him credit, at least he isn't blatantly reading a walkthrough then pretending he's figured it out for himself this time. :lol:

Re: DSP Thread: Bugged Forum mechanics

by mad bum » Wed Jul 18, 2018 2:54 am

That's how game's like panzer dragoon orta are so sought after, the source code is gone.

Re: DSP Thread: Bugged Forum mechanics

by Pen Pal » Tue Jul 17, 2018 11:14 pm

Angelfire Memes wrote:
Tue Jul 17, 2018 9:50 pm
I don't even know how fucking incompetent you have to be to lose the finished build of a game, leaving the remaster team with an unfinished fucked-up build to work on. No wonder it turned out like trash. That was the main reason I never bothered with it anyway. Even the PC version was pretty gimped because of this IIRC, not that I played that either.
I've heard that it used to be common for Japanese companies to delete the source code for a game after it was completed out of fear of someone stealing it.

Re: DSP Thread: Bugged Forum mechanics

by Angelfire Memes » Tue Jul 17, 2018 10:39 pm

rabidtictac wrote:
Tue Jul 17, 2018 10:31 pm
That option only exists because the Silent Hill 2 voice cast agreed, for the good of the GAME, to allow their lines to be in the game FOR FREE.

The only reason the original VAs are available in SH2 is, again, because every voice actor involved agreed not to be paid. Otherwise Konami was going to remove their work from Silent Hill 2. All because they didn't want to pay.

That's a level of shittiness that stands out even in the games industry. Konami wanted to release a game again, get paid again for it but not pay the original VAs who made the game so good.
I never knew this. Wew laddie. Glad to see Konami being cunts isn't a recent development.

Re: DSP Thread: Bugged Forum mechanics

by rabidtictac » Tue Jul 17, 2018 10:31 pm

VoiceOfReasonPast wrote:
Tue Jul 17, 2018 9:45 pm
I also love how they removed the fog, which not only killed the mood but also unveiled the games' terrible drawing distance that made the - for their time - fancy graphics possible.

(Maybe they've put the fog back in with a patch, but I can't be arsed too google dat shit.)
The fog fucking up was related to the very specific ps2 architecture, which the incompetent fucks at Konami couldn't emulate properly. So it probably was never fixed.
Guest wrote:
Tue Jul 17, 2018 10:02 pm
Yes, in SH2 you have the option to pick but not in SH3.
That option only exists because the Silent Hill 2 voice cast agreed, for the good of the GAME, to allow their lines to be in the game FOR FREE.

The only reason the original VAs are available in SH2 is, again, because every voice actor involved agreed not to be paid. Otherwise Konami was going to remove their work from Silent Hill 2. All because they didn't want to pay.

That's a level of shittiness that stands out even in the games industry. Konami wanted to release a game again, get paid again for it but not pay the original VAs who made the game so good.

Re: DSP Thread: Bugged Forum mechanics

by rabidtictac » Tue Jul 17, 2018 10:30 pm

Image

Banning subscribers like angelfire said. Very salty piggy.
kiwi said: I would not believe this shit if i was not seeing it live. HE STOPPED THE GAME AND LOOKED UP A VIDEO GUIDE ON HIS PHONE, ON THE FACECAM. After that he says ITS OKAY TO DO IT CAUSE HE ALREADY FINISHED IT.
Lmao.

Re: DSP Thread: Bugged Forum mechanics

by Guest » Tue Jul 17, 2018 10:02 pm

Yes, in SH2 you have the option to pick but not in SH3.

Re: DSP Thread: Bugged Forum mechanics

by Angelfire Memes » Tue Jul 17, 2018 9:50 pm

I don't even know how fucking incompetent you have to be to lose the finished build of a game, leaving the remaster team with an unfinished fucked-up build to work on. No wonder it turned out like trash. That was the main reason I never bothered with it anyway. Even the PC version was pretty gimped because of this IIRC, not that I played that either.

Isn't there an option to choose between the original voice acting and the new cast though? At least on SH2, I think I read SH3 doesn't give you the option.

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